Doors Lua API: Difference between revisions

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= Doors =
= Doors =
== Description ==
== Description ==
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'''Docs last hacked together on''': 09/05/2017 12:46
This file is auto generated, please don't edit manually!
 
'''Docs last hacked together on''': 13/09/2017 13:56

Revision as of 12:58, 13 September 2017

Doors

Description

API to control the logic of doors in the mission

Functions

SetZoneKeys

Doors.SetZoneKeys(zoneName, keyNames)

Expected parameter types

zoneName string
keyNames Lua Table

Description: Sets a key as unlocking a specific zone

Returns: Nothing

SetNetwork

Doors.SetNetwork(networkTable)

Expected parameter types

networkTable Lua Table

Description: Sets the name of the network for the door system to use

Returns: Nothing

SetKeyOnDevice

Doors.SetKeyOnDevice(keyName, device)

Expected parameter types

keyName string
device Lua Table

Description: Sets a key as the current NFC file on a net device

Returns: Nothing

AssignKeyToCharacter

Doors.AssignKeyToCharacter(keyName, characterTable)

Expected parameter types

keyName string
characterTable Lua Table

Description: Adds a key to a characters inventory and sets it as the characters current NFC data

Returns: Nothing


This file is auto generated, please don't edit manually!

Docs last hacked together on: 13/09/2017 13:56