Pre-made Hackable Devices: Difference between revisions
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= Introduction = | |||
We have a slew of ready-to-use hackable devices that can be dropped into your level straight away. | We have a slew of ready-to-use hackable devices that can be dropped into your level straight away. | ||
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They can be dragged and dropped in to a scene and NPCs will use them as interest points, and Hacakble Device scripts can be added to allow th eplayer to control the following functionality: | They can be dragged and dropped in to a scene and NPCs will use them as interest points, and Hacakble Device scripts can be added to allow th eplayer to control the following functionality: | ||
== CCTVDome == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Device Function !! Reaction | ||
|- | |- | ||
| | | SetPower(bool state) || Example | ||
|- | |- | ||
| | | GetPower() || Example | ||
|- | |- | ||
| | | SetActive(bool state) || Example | ||
|- | |- | ||
| | | GetActive() || Example | ||
|- | |||
| RunOnce() || Example | |||
|- | |||
| SetAmok(bool state) || Example | |||
|- | |||
| GetAmok() || Example | |||
|- | |||
| SetValue(string newState) || Example | |||
|- | |||
| GetValue() || Example | |||
|} | |||
== SodaMachine == | |||
{| class="wikitable" | |||
|- | |||
! Device Function !! Reaction | |||
|- | |||
| SetPower(bool state) || Example | |||
|- | |||
| GetPower() || Example | |||
|- | |||
| SetActive(bool state) || Example | |||
|- | |||
| GetActive() || Example | |||
|- | |||
| RunOnce() || Example | |||
|- | |||
| SetAmok(bool state) || Example | |||
|- | |||
| GetAmok() || Example | |||
|- | |||
| SetValue(string newState) || Example | |||
|- | |||
| GetValue() || Example | |||
|} | |} |
Revision as of 09:42, 25 September 2017
Introduction
We have a slew of ready-to-use hackable devices that can be dropped into your level straight away.
These are located in: ...Folder in the Project....
They can be dragged and dropped in to a scene and NPCs will use them as interest points, and Hacakble Device scripts can be added to allow th eplayer to control the following functionality:
CCTVDome
Device Function | Reaction |
---|---|
SetPower(bool state) | Example |
GetPower() | Example |
SetActive(bool state) | Example |
GetActive() | Example |
RunOnce() | Example |
SetAmok(bool state) | Example |
GetAmok() | Example |
SetValue(string newState) | Example |
GetValue() | Example |
SodaMachine
Device Function | Reaction |
---|---|
SetPower(bool state) | Example |
GetPower() | Example |
SetActive(bool state) | Example |
GetActive() | Example |
RunOnce() | Example |
SetAmok(bool state) | Example |
GetAmok() | Example |
SetValue(string newState) | Example |
GetValue() | Example |