Spectrum Lua API: Difference between revisions

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'''Expected parameter types'''
'''Expected parameter types'''
{| class="wikitable"
{| class="wikitable"
|-
! Name !! Type
|-
|-
| dataPoint || DataPoint
| dataPoint || DataPoint
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'''Expected parameter types'''
'''Expected parameter types'''
{| class="wikitable"
{| class="wikitable"
|-
! Name !! Type
|-
|-
| dataPoint || DataPoint
| dataPoint || DataPoint
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This file is auto generated, please don't edit manually!
This file is auto generated, please don't edit manually!


'''Docs last hacked together on''': 13/09/2017 14:07
'''Docs last hacked together on''': 10/11/2017 11:58
 
[[Category:Modding]][[Category:LuaAPI]]
[[Category:Modding]]
[[Category:LuaAPI]]

Revision as of 11:59, 10 November 2017

Spectrum

Description

The Spectrum api allows the manipulation of data points within the game world

Functions

DeleteDataPoint

Spectrum.DeleteDataPoint(dataPoint)

Expected parameter types

Name Type
dataPoint DataPoint

Description: Deletes the passed in data point

Returns: Nothing

SaveDataPoint

Spectrum.SaveDataPoint(dataPoint)

Expected parameter types

Name Type
dataPoint DataPoint

Description: Saves currently targeted data point to the players data inventory

Returns: Nothing


This file is auto generated, please don't edit manually!

Docs last hacked together on: 10/11/2017 11:58