Asset Creation Pipeline
From Off Grid Wiki
Revision as of 09:37, 8 September 2017 by
Joshuak
(
talk
|
contribs
)
(Added Titles)
(diff) ← Older revision |
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to navigation
Jump to search
Contents
1
Creating Your First 3D Model
2
Mesh Cleanup
3
Vertex Painting
4
Preparing To Export
5
Importing Your Model
Creating Your First 3D Model
will include naming conventions,etc
Mesh Cleanup
normals,etc
Vertex Painting
some text
Preparing To Export
Importing Your Model
Navigation menu
Personal tools
Log in
Namespaces
Page
Discussion
English
Views
Read
View source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help
Categories
Modding
Lua API
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information