Constants Lua API: Difference between revisions
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(Created page with "= Constants = == Enums == === MissionObjectType === {| class="wikitable" |- ! Usage !! Description |- | MissionObjectType.Trigger || |- | MissionObjectType.Interaction || |-...") |
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| PopupType.progress || Trigger a progress bar | | PopupType.progress || Trigger a progress bar | ||
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[[Category:Modding]][[Category:LuaAPI]] |
Revision as of 14:09, 9 March 2018
Constants
Enums
MissionObjectType
Usage | Description |
---|---|
MissionObjectType.Trigger | |
MissionObjectType.Interaction | |
MissionObjectType.Spawn | |
MissionObjectType.Hackable | |
MissionObjectType.Generic | |
MissionObjectType.Deprecated |
InteractionType
Usage | Description |
---|---|
InteractionType.Grab | |
InteractionType.OpenDoor | |
InteractionType.Scanning |
AIReactionType
The type of reaction that can affect NPCs
Usage | Description |
---|---|
AIReactionType.FixAmokDevice | The NPC will attempt to fix the amok device |
NetworkType
The type of network, different devices and characters will only connect to certain network types
Usage | Description |
---|---|
NetworkType.mobile | Mobile network (4G)- This will mainly just contain mobile phone devices |
NetworkType.wifi | Wifi networks will be the most common, and will contain all sorts of devices |
NetworkType.mesh | Mesh networks are mainly set up as part of a storyline |
NetworkType.nfc |
DataType
Usage | Description |
---|---|
DataType.generic | |
DataType.text | |
DataType.SMS | |
DataType.image | |
DataType.audio | |
DataType.video | |
DataType.location | |
DataType.key | |
DataType.UUID |
TargetType
Usage | Description |
---|---|
TargetType.None | |
TargetType.Data | |
TargetType.Interaction | |
TargetType.Hackable | |
TargetType.Character |
AppState
Usage | Description |
---|---|
AppState.disabled | |
AppState.off | |
AppState.on | |
AppState.alert |
AppMenuState
Usage | Description |
---|---|
AppMenuState.any | Allowed in any of configuration |
AppMenuState.never | Never allowed in the selected menu |
AppMenuState.always | Always in the selected menu |
AppMenuState.byDefault | In the selected menu by default |
AppMenuState.target | Will be in the radial menu when its target types are selected |
PopupType
Usage | Description |
---|---|
PopupType.generic | A generic popup |
PopupType.message | A message to the player |
PopupType.warning | A warning to the player |
PopupType.download | Begin a timed download window |
PopupType.progress | Trigger a progress bar |