Doors Lua API: Difference between revisions
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[[Category:Modding]][[Category:LuaAPI]] | [[Category:Modding]][[Category:LuaAPI]] |
Revision as of 14:10, 6 September 2018
Doors
Description
API to control the logic of doors in the mission
Functions
SetZoneKeys
Doors.SetZoneKeys(zoneName, keyNames)
Expected parameter types
Name | Type |
---|---|
zoneName | string |
keyNames | Lua Table |
Description: Sets a key as unlocking a specific zone
Returns: Nothing
SetNetwork
Doors.SetNetwork(networkTable)
Expected parameter types
Name | Type |
---|---|
networkTable | Lua Table |
Description: Sets the name of the network for the door system to use
Returns: Nothing
SetKeyOnDevice
Doors.SetKeyOnDevice(keyName, device)
Expected parameter types
Name | Type |
---|---|
keyName | string |
device | Lua Table |
Description: Sets a key as the current NFC file on a net device
Returns: Nothing
AssignKeyToCharacter
Doors.AssignKeyToCharacter(keyName, characterTable)
Expected parameter types
Name | Type |
---|---|
keyName | string |
characterTable | Lua Table |
Description: Adds a key to a characters inventory and sets it as the characters current NFC data
Returns: Nothing
This file is auto generated, please don't edit manually!
Docs last hacked together on: 06/09/2018 14:53