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Quick Shortcuts
Mission Scripting: How to write mission scripts for Off Grid
Lua Apis: Documentation of all our Lua Apis
Getting Started with the LevelKit: How to create custom missions using LevelKit
Conversations: How to script in game conversations
Creating Apps: How to script in game apps
Internal:UI Elements: Different components of the user interface
Off Grid Pages and Structure ideas
Important Pages
Beginner's Guide
User Interface
Controls / Hotkeys
Mechanics
This is a landing page of sorts for the following categories util the Meta category at the end (all titles inbetween here and meta should therefore loosely fit the concept of explaining the way that different elements of the game's mechanics can be divided up and used).
Apps
App Wheel
App Radial
App Menu
Data View / Spectrum
Data
Data types, effects and uses
Data Payloads
Networks
Network Access and Encryption
Being Traced
Hacking
Hackable Devices
Devices - Reading, receiving and sending data
Device actions animations and particles
SSH
Passwords and Keys
Stealthing
Light and Dark
Chasing / Searching
Social Engineering
NPC personalities
Motivation, Focus, Hunger, Thirst
NPC Phones / Inventories
NPC Profiling
NPC manipulation
Distractions: activities and reactions
Conversing
Characters
virtual and real
Temperament/Sentiment
Effect
on mission structure of future conversations and story
Meta
Modding
The Stellaris modding page is a nice example : the landing page is an indepth summary and at the bottom there is a 'References' section that has more fine grain modding details on specific topics like 'Ships' within 4 different categories of Static Modding | Dynamic Modding | Media/Localisation | Other. http://www.stellariswiki.com/Modding
Console Commands/ Debugging App
Mods
Downloadable Content
Official:Devblog
Communities
Jargon
IRC
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