Milliways CCCamp mod
Off Grid is being demo'd at Milliways during Chaos Communication Camp 2019 and so we decided to do something special with it, by making a mod of camp, during camp, streaming the process, and adding things to the mod as camp itself is being built!
The streams themselves will take place on twitch.tv/semaeopus (and other reputable platforms) for the first 3 days of camp, and will feature some friends of Milliways who cannot make it to camp such as Lauri Love, pathfinder, March, and possibly a couple of others ;)
The idea is for it to be a colloaborative project on , where anyone can make a pull request and add something to camp, whether that be themselves as a character, some props and environment models to make it all look more life like, a hackable device or project that someone has brought to camp IRL. Not only that, we intend this to be a living and ongoing project, that we add to at every camp and every congress, making it bigger, more complex and more in depth over time as a representation of everything Milliways and CCC.
Come and join in on the stream, or better yet come to Milliways for a whisky, to play the game, and to watch the stream in good company!
**This Stream has now passed but if you would like to watch the replay you can check out the recording of the Milliways modding stream here.
We have a couple of members of our Discord community taking the lead, the core Off Grid team will be around to lend support. You can follow progress in the #modding channel on the Discord.
The times are listed on the CCC Self Organised Session page
- 1 How do I take part?
- 2 The Plan
- 3 What is in the mod?
How do I take part?
Well, are you at CCCamp or at home?
At CCCamp: head to Milliways, check out the game and at the right times (1800h) on day 0,1,2,3 and at 2130h on Day2 during Whiskyleads. Catch the stream on a screen there.
At home: Watch the Stream here on Twitch
At home after CCCamp? Well the Git repo will be an ongoing thing even long after CCCamp19 has ended, make a pull request here and contribute to it, or make your own mod from it!
Adding to the mod via git
There are a couple of ways that you can add to the mod:
Adding some props or models
The simplest way to add to the mod, doesn't require a copy of the game, just download the git repo here.
You can then checkout the "LevelAssets" folder to look at the style and scale of existing props and make a model of a structure or an object at Camp and push it back up to that location in the repo.
For more details on setting up your models to match our shaders and use vertex colours appropriately etc. you can follow this handy Asset Creation Pipeline guide!
Adding to the map layout or the mod itself
If you would like to add to the map of CCCamp there are a couple of additional steps:
To do this you will need a copy of OFF GRID and the modding tools via Steam. For this you need to have backed OFF GRID during the Kickstarter at the #FirstAccess level so that you have access to the modding tools -OR- if you are at CCCamp19, as a gift to camping hackers, by finding mc.fly and giving any donation to Milliways you can get a testing key. From there you can download the full modding toolset as described on the Getting Started with the LevelKit pages, and add what ever you like by following any of the subsequent modding tutorials.
You will need to place the Git repo into the "Assets>Levels" folder in your levelkit project to work on the Milliways mod.
If you want to make changes to the Map you need to remember the Unity scenes themselves are not mergeable, so instead MAKE A NEW scene that we can copy stuff over from into the MASTER scene so as to avoid conflicts.
DO NOT WORK DIRECTLY IN THE MASTER .unity SCENE!!
Instead you can use the multilevel functionality in Unity and have the master scene in the background for reference, and work in a new scene you have made over the top of it.
If you have any trouble or questions just ask @devteam in the #modding channel on our [Discord].
Looking forward to seeing your mods!
A life like (if slightly stylised and low poly) version of the camp setup based on the plans made ahead of time and some of the organic chaos that always occurs during buildup.
The Iconic Milliways Dome
This is the central hub of every Milliways village
There is always a free flowing beer tap at the Bar
Milliways puts on a full size professional catering kitchen to feed all the hungry hackers.
This often includes a dedicated bakery
An important section of camp and where all the lizards hangout.
The OFF GRID annex
Probably a computer in the main Milliways dome. A small addition to camp that is demoing the game that you are playing ... meta.
What is in the mod?
Well we have some ideas, but surely you do too?
Things that need to be built
This is a list of Props and models that the community could make for the mod. We already have some things in production like trees, big tents and other specific things, so this list might change as we approach the event.
Most of the stuff has been modeled already, so we would like to see some more crazy things like:
- Airplanes (real big airplanes with cool lights to place around the camp)
- More bushes and trees. Check the ones we did and try to make some more nature stuff
- Structures. There are a bunch of structures we won't do as they are too big or we don't have the time. Maybe you can?
- Any crazy things you can think of!
Design rules for creating the models are here
Complete list of models already created
- The CCC Rocket. One actual size and one extra big.
- Tent, big. Door optional
- Tent, medium. Door optional
- Tent, micro. Door optional
- Kitchen tent
- Food tent
- Trees and bushes
- 5 Big Hot Air Balloon
- 5 Medium Hot Air Balloon
- Market Stall
- Geodesic Dome
- Watch Tower
- 3 types of Whisky bottles
- Big 3D Chaos Camp sign
- Big 3D logo of Milliways
- Commercial Drone
- Disco ball
- Plastic chair
- Beer Keg
Player Objectives and Things to do
Conversations on Culture
Milliways attendees can add themselves as characters that can then have conversations with the player and educate them on an element of camp or hacker culture at large.
To add your self as a character follow these steps
- Add a Character table to the mission script and connect them to a network - instructions here
- Create a Character profile for them to generate flutter and sms messages - instructions here
- Create a conversation for them to have with the player and add the trigger to the mission script - instructions here
Collect a Challenge Coin
Players should be able to give mc.fly a donation and collect a Milliways Challenge Coin.