Spectrum Lua API: Difference between revisions
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'''Description''': Saves currently targeted data point to the players data inventory | '''Description''': Saves currently targeted data point to the players data inventory | ||
'''Returns''': Nothing | |||
=== FilterClear === | |||
<syntaxhighlight source lang="lua">Spectrum.FilterClear()</syntaxhighlight> | |||
'''Description''': Clear the Filter | |||
'''Returns''': Nothing | |||
=== FilterType (int, bool) === | |||
<syntaxhighlight source lang="lua">Spectrum.FilterType (int, bool)(t, on)</syntaxhighlight> | |||
'''Expected parameter types''' | |||
{| class="wikitable" | |||
|- | |||
! Name !! Type | |||
|- | |||
| t || number | |||
|- | |||
| on || bool | |||
|} | |||
'''Description''': Filter which types of Data Spectrum shows | |||
'''Returns''': Nothing | |||
=== FilterCreator === | |||
<syntaxhighlight source lang="lua">Spectrum.FilterCreator(creator)</syntaxhighlight> | |||
'''Expected parameter types''' | |||
{| class="wikitable" | |||
|- | |||
! Name !! Type | |||
|- | |||
| creator || DataPoint | |||
|} | |||
'''Description''': Shows only Data from the Creator of the specified DataPoint. Pass nil to clear | |||
'''Returns''': Nothing | |||
=== FilterNetwork === | |||
<syntaxhighlight source lang="lua">Spectrum.FilterNetwork(network)</syntaxhighlight> | |||
'''Expected parameter types''' | |||
{| class="wikitable" | |||
|- | |||
! Name !! Type | |||
|- | |||
| network || DataPoint | |||
|} | |||
'''Description''': Shows only Data from the Network of the specified DataPoint. Pass nil to clear | |||
'''Returns''': Nothing | '''Returns''': Nothing | ||
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This file is auto generated, please don't edit manually! | This file is auto generated, please don't edit manually! | ||
'''Docs last hacked together on''': | '''Docs last hacked together on''': 29/08/2023 16:24 | ||
[[Category:Modding]][[Category:LuaAPI]] | [[Category:Modding]][[Category:LuaAPI]] |
Latest revision as of 14:25, 29 August 2023
Spectrum
Description
The Spectrum api allows the manipulation of data points within the game world
Functions
DeleteDataPoint
Spectrum.DeleteDataPoint(dataPoint)
Expected parameter types
Name | Type |
---|---|
dataPoint | DataPoint |
Description: Deletes the passed in data point
Returns: Nothing
SaveDataPoint
Spectrum.SaveDataPoint(dataPoint)
Expected parameter types
Name | Type |
---|---|
dataPoint | DataPoint |
Description: Saves currently targeted data point to the players data inventory
Returns: Nothing
FilterClear
Spectrum.FilterClear()
Description: Clear the Filter
Returns: Nothing
FilterType (int, bool)
Spectrum.FilterType (int, bool)(t, on)
Expected parameter types
Name | Type |
---|---|
t | number |
on | bool |
Description: Filter which types of Data Spectrum shows
Returns: Nothing
FilterCreator
Spectrum.FilterCreator(creator)
Expected parameter types
Name | Type |
---|---|
creator | DataPoint |
Description: Shows only Data from the Creator of the specified DataPoint. Pass nil to clear
Returns: Nothing
FilterNetwork
Spectrum.FilterNetwork(network)
Expected parameter types
Name | Type |
---|---|
network | DataPoint |
Description: Shows only Data from the Network of the specified DataPoint. Pass nil to clear
Returns: Nothing
This file is auto generated, please don't edit manually!
Docs last hacked together on: 29/08/2023 16:24