Triggers and Examples
Setting up Triggers
Triggers are an important part of modding because they allow the level to react and change depending on the player's actions and interactions and they have many uses, including but not limited to: conversation prompts, objective updates, and some sounds which may be activated by the player like a floorboard creak or security barrier beep.
Setting up a trigger is a simple process. Firstly you will want to
Hierarchy, adjust transform, rename, no function, see below.
Examples of Triggers
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Triggering an objective
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Triggering a conversation
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