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= Constants = | = Constants = | ||
== Enums == | == Enums == | ||
=== DataType === | |||
{| class="wikitable" | |||
|- | |||
! Usage !! Description | |||
|- | |||
| DataType.Generic || Any random data. Who knows, could be anything. | |||
|- | |||
| DataType.Text || Plain text or rich text content. | |||
|- | |||
| DataType.SMS || SMS. Don't use this! Legacy stuff. | |||
|- | |||
| DataType.Image || Image file. We'll try to display this for you in the File Viewer. | |||
|- | |||
| DataType.Audio || Audio file. There's no viewer for these yet. | |||
|- | |||
| DataType.Video || Video file. There's no viewer for these yet. | |||
|- | |||
| DataType.Location || Location data. just the coordinates, no much use apart from being a location marker in level | |||
|- | |||
| DataType.Key || PGP key. For encryption, device/lock access etc. | |||
|- | |||
| DataType.UUID || Generic identifier for something. | |||
|} | |||
=== MissionObjectType === | === MissionObjectType === | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 15: | Line 38: | ||
|- | |- | ||
| MissionObjectType.Generic || | | MissionObjectType.Generic || | ||
|- | |||
| MissionObjectType.Deprecated || | |||
|- | |||
| MissionObjectType.Timeline || | |||
|} | |} | ||
=== InteractionType === | === InteractionType === | ||
Line 35: | Line 62: | ||
| AIReactionType.FixAmokDevice || The NPC will attempt to fix the amok device | | AIReactionType.FixAmokDevice || The NPC will attempt to fix the amok device | ||
|} | |} | ||
=== | === AppState === | ||
The | {| class="wikitable" | ||
|- | |||
! Usage !! Description | |||
|- | |||
| AppState.unavailable || The player doesn't have this app yet. | |||
|- | |||
| AppState.disabled || App can't be used at the moment, for example no network connection | |||
|- | |||
| AppState.off || App is not doing anything | |||
|- | |||
| AppState.on || App is switched on and running in the background | |||
|- | |||
| AppState.alert || App displays alert to notify the player about something. | |||
|} | |||
=== AppMenuState === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Usage !! Description | ! Usage !! Description | ||
|- | |- | ||
| | | AppMenuState.any || Allowed in any of configuration | ||
|- | |||
| AppMenuState.never || Never allowed in the selected menu | |||
|- | |- | ||
| | | AppMenuState.always || Always in the selected menu | ||
|- | |- | ||
| | | AppMenuState.byDefault || In the selected menu by default | ||
|- | |- | ||
| | | AppMenuState.target || Will be in the radial menu when its target types are selected | ||
|} | |} | ||
=== | === TrackingStates === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Usage !! Description | ! Usage !! Description | ||
|- | |- | ||
| | | TrackingStates.off || Not connected to SPECTRUM. | ||
|- | |||
| TrackingStates.tracking || Connected to SPECTRUM. | |||
|- | |||
| TrackingStates.alert || Connected to SPECTRUM, almost out of time. | |||
|- | |- | ||
| | | TrackingStates.overtime || Connected to SPECTRUM, over time, restricted to minimum range | ||
|- | |- | ||
| | | TrackingStates.cooldown || Disconnected from SPECTRUM, recovering. | ||
|- | |- | ||
| | | TrackingStates.unlimited || Unlimited connection. Cheater. | ||
|} | |||
=== NetworkType === | |||
The type of network, different devices and characters will only connect to certain network types | |||
{| class="wikitable" | |||
|- | |- | ||
! Usage !! Description | |||
|- | |- | ||
| | | NetworkType.mobile || Mobile network (4G)- This will mainly just contain mobile phone devices | ||
|- | |- | ||
| | | NetworkType.wifi || Wifi networks will be the most common, and will contain all sorts of devices | ||
|- | |- | ||
| | | NetworkType.mesh || Mesh networks are mainly set up as part of a storyline | ||
|- | |- | ||
| | | NetworkType.nfc || | ||
|} | |} | ||
=== TargetType === | === TargetType === | ||
Line 87: | Line 138: | ||
| TargetType.Character || | | TargetType.Character || | ||
|} | |} | ||
=== | === NotificationType === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Usage !! Description | ! Usage !! Description | ||
|- | |- | ||
| | | NotificationType.sms || | ||
|- | |- | ||
| | | NotificationType.generic || Generic notification | ||
|- | |- | ||
| | | NotificationType.message || Communicatiosn message | ||
|- | |- | ||
| | | NotificationType.download || Receicing files | ||
|- | |- | ||
| | | NotificationType.newObjective || | ||
|- | |- | ||
| | | NotificationType.completedObjective || | ||
|} | |} | ||
=== PopupType === | === PopupType === | ||
Line 130: | Line 170: | ||
| PopupType.progress || Trigger a progress bar | | PopupType.progress || Trigger a progress bar | ||
|} | |} | ||
[[Category:Modding]][[Category:LuaAPI]] |
Revision as of 12:26, 23 July 2020
Constants
Enums
DataType
Usage | Description |
---|---|
DataType.Generic | Any random data. Who knows, could be anything. |
DataType.Text | Plain text or rich text content. |
DataType.SMS | SMS. Don't use this! Legacy stuff. |
DataType.Image | Image file. We'll try to display this for you in the File Viewer. |
DataType.Audio | Audio file. There's no viewer for these yet. |
DataType.Video | Video file. There's no viewer for these yet. |
DataType.Location | Location data. just the coordinates, no much use apart from being a location marker in level |
DataType.Key | PGP key. For encryption, device/lock access etc. |
DataType.UUID | Generic identifier for something. |
MissionObjectType
Usage | Description |
---|---|
MissionObjectType.Trigger | |
MissionObjectType.Interaction | |
MissionObjectType.Spawn | |
MissionObjectType.Hackable | |
MissionObjectType.Generic | |
MissionObjectType.Deprecated | |
MissionObjectType.Timeline |
InteractionType
Usage | Description |
---|---|
InteractionType.Grab | |
InteractionType.OpenDoor | |
InteractionType.Scanning |
AIReactionType
The type of reaction that can affect NPCs
Usage | Description |
---|---|
AIReactionType.FixAmokDevice | The NPC will attempt to fix the amok device |
AppState
Usage | Description |
---|---|
AppState.unavailable | The player doesn't have this app yet. |
AppState.disabled | App can't be used at the moment, for example no network connection |
AppState.off | App is not doing anything |
AppState.on | App is switched on and running in the background |
AppState.alert | App displays alert to notify the player about something. |
AppMenuState
Usage | Description |
---|---|
AppMenuState.any | Allowed in any of configuration |
AppMenuState.never | Never allowed in the selected menu |
AppMenuState.always | Always in the selected menu |
AppMenuState.byDefault | In the selected menu by default |
AppMenuState.target | Will be in the radial menu when its target types are selected |
TrackingStates
Usage | Description |
---|---|
TrackingStates.off | Not connected to SPECTRUM. |
TrackingStates.tracking | Connected to SPECTRUM. |
TrackingStates.alert | Connected to SPECTRUM, almost out of time. |
TrackingStates.overtime | Connected to SPECTRUM, over time, restricted to minimum range |
TrackingStates.cooldown | Disconnected from SPECTRUM, recovering. |
TrackingStates.unlimited | Unlimited connection. Cheater. |
NetworkType
The type of network, different devices and characters will only connect to certain network types
Usage | Description |
---|---|
NetworkType.mobile | Mobile network (4G)- This will mainly just contain mobile phone devices |
NetworkType.wifi | Wifi networks will be the most common, and will contain all sorts of devices |
NetworkType.mesh | Mesh networks are mainly set up as part of a storyline |
NetworkType.nfc |
TargetType
Usage | Description |
---|---|
TargetType.None | |
TargetType.Data | |
TargetType.Interaction | |
TargetType.Hackable | |
TargetType.Character |
NotificationType
Usage | Description |
---|---|
NotificationType.sms | |
NotificationType.generic | Generic notification |
NotificationType.message | Communicatiosn message |
NotificationType.download | Receicing files |
NotificationType.newObjective | |
NotificationType.completedObjective |
PopupType
Usage | Description |
---|---|
PopupType.generic | A generic popup |
PopupType.message | A message to the player |
PopupType.warning | A warning to the player |
PopupType.download | Begin a timed download window |
PopupType.progress | Trigger a progress bar |