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  • == Data Scripting == We saw in [[Mission Scripting]] that Data can have a script attached. Let's have a brief look at what can be done wit ...
    2 KB (339 words) - 14:24, 3 August 2020
  • The DataPoints API returns and manage the wanted available data points '''Description''': Return all the data points that are currently in the level ...
    3 KB (366 words) - 14:10, 29 August 2023

Page text matches

  • The DataPoints API returns and manage the wanted available data points '''Description''': Return all the data points that are currently in the level ...
    3 KB (366 words) - 14:10, 29 August 2023
  • == Data View / Spectrum == === [[Data]] === ...
    2 KB (152 words) - 15:52, 6 August 2019
  • The Spectrum api allows the manipulation of data points within the game world '''Description''': Deletes the passed in data point ...
    2 KB (233 words) - 14:25, 29 August 2023
  • == Data Scripting == We saw in [[Mission Scripting]] that Data can have a script attached. Let's have a brief look at what can be done wit ...
    2 KB (339 words) - 14:24, 3 August 2020
  • |DRIP (Data retention and IP Bill) |forcing ISPs to hold customer data and internet usage for 12 months, _passed without a vote_ ...
    1 KB (156 words) - 17:22, 13 July 2018
  • ...d without LevelKit, you can still poke around some of the lua files in the data folder it order to look at the structure of our missions and APIs: OSX: '''OffGrid.app/Contents/Resources/Data/StreamingAssets/Levels/NewsPaperOffice/Scripts/theapostle_mission.lua''' ...
    991 bytes (145 words) - 19:41, 11 February 2024
  • The messages that NPCs receive are generated from data in their [[Character Profiles]] that is then fed into message templates in ...ssages you want NPCs to generate, you can just add new tags and fields for data in the Character Profiles and then create new message templates in DefaultS ...
    1 KB (193 words) - 11:37, 13 June 2019
  • '''Description''': Sets the NFC data on the players phone '''Description''': Adds a data file directly to the players data inventory without a sender ...
    10 KB (1,043 words) - 14:21, 29 August 2023
  • ...rk API handles netwroks, connecting and disconnecting devices, and sending data between characters and devices. ...taPoint in a specific place, from a specific character, with pre filled in data. ...
    3 KB (286 words) - 14:18, 29 August 2023
  • [[Data Points Lua Api]] ...
    722 bytes (110 words) - 17:53, 11 February 2024
  • ...s personality traits and tracked values; "Colors", which is used for color data and for now should only contain single entry for "FavouriteColor"; and fina ...ng of information that has multiple tags. In case of Stats or Colors, the "data" should of course be a float between 0 and 1, or a list of four floats (to ...
    10 KB (1,305 words) - 19:51, 11 February 2024
  • '''Description''': Get the description of the data at this index in the DataInventory '''Returns''': A description of that piece of data ...
    6 KB (745 words) - 14:13, 29 August 2023
  • ...a '''''level.json''''' file that tells the game some necessary background data about the mission. Which asset bundles are needed, which Unity scene to loa ...ersations and so on. The list itself is simple enough, each piece of saved data has a name, and a value (which is just a text string). ...
    6 KB (1,032 words) - 17:40, 14 February 2024
  • | DataType.Generic || Any random data. Who knows, could be anything. | DataType.Location || Location data. just the coordinates, no much use apart from being a location marker in le ...
    5 KB (594 words) - 14:05, 29 August 2023
  • ==== Data ==== --[[ Data files: ...
    15 KB (2,102 words) - 15:34, 11 February 2024
  • | DataType.Generic || Any random data. Who knows, could be anything. | DataType.Location || Location data. just the coordinates, no much use apart from being a location marker in le ...
    4 KB (516 words) - 15:34, 16 November 2019
  • ...efine the area where drones can move, and to provide them wiht environment data they need to navigate around. ...
    1 KB (170 words) - 10:30, 8 August 2019
  • Device can make use of or react to receiving a certain data type or piece of data with a specific name. ...using something like ''Mission.GetBool()'', or even overall game progress data to see if player has done some specific thing in a previous level. ...
    13 KB (2,125 words) - 19:40, 11 February 2024
  • |[[Data Scripting]] || |[[Character Profiles]] - Scripting Character Personalities and Data Profiles ...
    4 KB (614 words) - 13:01, 27 March 2024
  • ...d is a game about the 'principles' of networks, device vulnerabilities and data mining and privacy. It is NOT a 'realistic' hacking game, what ever that me ...
    2 KB (271 words) - 12:31, 3 September 2018
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