Timeline Lua API
Timeline
Description
Allows controlling Timelines on MissionObjects
Functions
Play
Timeline.Play(missionObjectName)
Expected parameter types
Name | Type |
---|---|
missionObjectName | string |
Description: Starts the timeline
Returns: Nothing
Pause
Timeline.Pause(missionObjectName)
Expected parameter types
Name | Type |
---|---|
missionObjectName | string |
Description: Pauses the timeline
Returns: Nothing
Stop
Timeline.Stop(missionObjectName)
Expected parameter types
Name | Type |
---|---|
missionObjectName | string |
Description: Stops the timeline
Returns: Nothing
SetDynamicCameraTarget
Timeline.SetDynamicCameraTarget(missionObjectName, targetName)
Expected parameter types
Name | Type |
---|---|
missionObjectName | string |
targetName | string |
Description: Sets the look at & follow target for all dynamically targeted cameras in the timeline
Returns: Nothing
This file is auto generated, please don't edit manually!
Docs last hacked together on: 23/07/2020 11:58