UI Lua API
UI
Description
The UI API allows modders to control UI elements of the game
Functions
ToggleClock
UI.ToggleClock(state)
Expected parameter types
Name | Type |
---|---|
state | bool |
Description: Toggles the clock hud element
Returns: Nothing
ToggleWeather
UI.ToggleWeather(state)
Expected parameter types
Name | Type |
---|---|
state | bool |
Description: Toggles the weather hud element
Returns: Nothing
SetDataViewState
UI.SetDataViewState(state)
Expected parameter types
Name | Type |
---|---|
state | bool |
Description: Sets the state of the data view
Returns: Nothing
Notes: This can be used for dramatic effect when certain story elements trigger
ToggleDebugUI
UI.ToggleDebugUI(state)
Expected parameter types
Name | Type |
---|---|
state | bool |
Description: Toggles the developer debug UI
Returns: Nothing
Tip: This can be helpful for debugging your mods!
OpenRemoteConnection
UI.OpenRemoteConnection(missionObject)
Expected parameter types
Name | Type |
---|---|
missionObject | MissionObject |
Description: Opens SSH connection to currently targeted device
Returns: Nothing
SetRadialScanState
UI.SetRadialScanState(shouldScan)
Expected parameter types
Name | Type |
---|---|
shouldScan | bool |
Description: Control if the radial menu should be scanning for targets
Returns: Nothing
ToggleUIMarkers
UI.ToggleUIMarkers(state)
Expected parameter types
Name | Type |
---|---|
state | bool |
Description: Show/Hide UI markers for hackable and interactable objects near the player.
Returns: Nothing
ShowHint
UI.ShowHint(message, timeout)
Expected parameter types
Name | Type |
---|---|
message | string |
timeout | number (optional) |
Description: Displays a hint message. Multiple messages will stack on screen but don't go too crazy...
Returns: Nothing
Tip: These should mainly be used as additioanl help to the player, outside of the context of the game world.
ShowModalMessage
UI.ShowModalMessage(luaMessage)
Expected parameter types
Name | Type |
---|---|
luaMessage | Lua Table |
Description: Displays a modal, multiple calls to this will cause a stack of modals the user can click through
Returns: Nothing
Tip: These can be helpful to display story context and tutorialise hacking puzzles
ShowPopUp
UI.ShowPopUp(type, header, message, timeout)
Expected parameter types
Name | Type |
---|---|
type | OffGridPopup+PopupTypes |
header | string |
message | string |
timeout | number (optional) |
Description: Displays a small pop up in the centre of the screen
Returns: Nothing
ShowNotification
UI.ShowNotification(type, header, message, timeout)
Expected parameter types
Name | Type |
---|---|
type | OffGridNotification+NotificationTypes |
header | string |
message | string |
timeout | number (optional) |
Description: Displays a notification pop up in the top right corner of the screen
Returns: Nothing
This file is auto generated, please don't edit manually!
Docs last hacked together on: 23/07/2020 11:58